Release quantity produced is never a guarantee that a publisher or developer will benefit, regardless of the big names he variety of franchise stretcher. In the end, gamers as a potential consumer is smarter to choose the games that are really offering quality and uniqueness of its own. This is apparently only realized by Capcom. In a newly released financial reports, Capcom lowers diverse expectations of sales of their flagship games, including Resident Evil 6 and Devil May Cry in it. But one thing is surprising, is the reason put forward by Capcom to rationalize the "setback" is.
Profit forecast cut more than half of the initial expectations, Capcom stating the reason behind this difficult financial year. In the open, they admit there are some policy mistakes that ultimately backfired painful. Capcom highlights three things that they consider to be the culprit: poor coordination between the marketing department and the developers in the overseas markets, the slow response to expanding digital content market, and the last - the quality of the game down due to excessive outsourcing . For this last affair, Capcom may be calculated indirectly expressing their dissatisfaction with outside developers Capcom who was appointed to deal with their flagship franchise. We're not just talking about Ninja Theory and Devil May Cry, but Spark Unlimited is currently dealing with Lost Planet 3.
Capcom says the game is declining due to the quality of third-party developers as one of the reasons that caused them to hit hard financially this year. This argument of course is not directly attack and DMC Ninja Theory, they work.
With this argument, it is also possible that Capcom once again to be more focused internal development teams rely on them to handle a variety of existing franchises, and are no longer entrusted to outside developers that are considered "destructive qualities" existing franchise.
From our personal glasses, appointment to handle DMC Ninja Theory became one of Capcom's best policy, and offer better quality than the game that the team developed its own internal Capcom - Resident Evil 6. Quality of the game down because third-party developers? Counted quite absurd reason.
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